// the forge
The tools, in the open.
Free to use, built by hand, owned end to end. The pixel-art animator, the AI sketchpad, the game engine, and the studio they ship from. Grab what helps, fork what you want, build your own.
Creative tools
Draw frame-by-frame, preview the loop, export the GIF. A pixel-art animator that runs right in your browser. Works offline, desktop and phone, no signup. Free for the pack.
pixelgif.swervemeta.com →AI tools
The gap between a fuzzy idea and a model that can run with it is articulation. ThinkingBytes is a full sketchpad today: fuzzy idea in, repeatable brief out, any model can run it. Free, no signup. Plan-to-project orchestration on the way.
thinkingbytes.ai →The engine
An engine for building video games, built by hand before AI and open-sourced before it fills the gap. Multiplayer-first, hot-reloadable systems, live collaborative editing. C++20, Vulkan 1.3, Apache-2.0 licensed.
roaringbytes.com/StratumV →Where it ships from
The studio the tools ship from. First public release: StratumV; more free products in development.
roaringbytes.comThe downloadable visual-workflow library. n8n flows, JSON exports, and importable templates that ship the 6-step framework as runnable systems.
drop 01 · inscribing soonBack to the home page.